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Chase Holmes
Chase Holmes
Modeler and Visual & Game Programmer
McDonough, United States

Summary

As a person who graduated from Art Institute of Atlanta in March 2019 with a Bachelor's Degree in Visual and Game Programming. I had the chance to classes that taught me several skills and programs on how to make video games. As of right now I would classify myself as a generalist, because in the past I have accomplished many assignments that were not always focus on my major. With that said I would have to say one of the hardest, and most rewarding roles I ever took part in, was being the project manager or team leader in most class assignments. The reason why it was hard, is due to me having to not only do my work like programming, but then also having to interpret and adapt the others ideas in to the project's main idea, then to construct schedules for each individual labeling what job was theirs, then managing the work of my fellow colleagues on a week to week basis, and of course assisting anyone who needed help whether they were artists, programmers, modelers, etc. Now the rewarding part came from how the finished product turned out, and seeing an idea come to life especially when it was a game. Just being able to watch the player's interaction and immersion into a game I got to help make was wonderful.

Skills

Web Design3D Animation3D ModelingRiggingUV MappingGame DesignLevel Designc++

Software proficiency

Illustrator
Illustrator
Maya
Maya
Modo
Modo
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
Dreamweaver
Dreamweaver
Visual Studio
Visual Studio

Reel